Cash: Difference between revisions

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(Created page with "When you spend turns making money, your markets will produce 25% more income. == Tips == Become a better player with these tips. * You should only spend turns making money if you have thousands of markets, and if you have at least 65% your land occupied by Markets. * It is entirely possible to make money with 0 markets by selling food as a farmer, military units as an industrialist or casting Tree of Gold as a spellcaster. Please refer to the strategy guides for details.")
 
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== Tips ==
== Tips ==
Become a better player with these tips.


* You should only spend turns making money if you have thousands of markets, and if you have at least 65% your land occupied by Markets.
* You should only spend turns making money if you have thousands of markets, and if you have at least 65% your land occupied by Markets.
* It is entirely possible to make money with 0 markets by selling food as a farmer, military units as an industrialist or casting Tree of Gold as a spellcaster. Please refer to the strategy guides for details.
* It is entirely possible to make money with 0 markets by selling food as a farmer, military units as an industrialist or casting Tree of Gold as a spellcaster. Please refer to the strategy guides for details.

Revision as of 02:09, 20 March 2023

When you spend turns making money, your markets will produce 25% more income.

Tips

  • You should only spend turns making money if you have thousands of markets, and if you have at least 65% your land occupied by Markets.
  • It is entirely possible to make money with 0 markets by selling food as a farmer, military units as an industrialist or casting Tree of Gold as a spellcaster. Please refer to the strategy guides for details.